Cyberpunk 2077 makes profit a day after launch. CD Projekt Red has announced that digital sales of Cyberpunk 2077 have already surpassed both production and marketing costs, only one day after launch. Specifically, CD Projekt claims that it was pre-order sales alone that made Cyberpunk 2077 benefit on day one.
“The Management Board of CD PROJEKT S.A. with a registered office in Warsaw (hereinafter referred to as ‘the Company’) hereby announces that the estimated licensing royalties receivable by the Company in association with pre-order sales of Cyberpunk 2077 across all of its digital distribution channels have exceeded the sum of the following:
- total development expenditures related to the game, and
- the game’s marketing and promotional costs borne by the Company – either already incurred or anticipated for the remainder of 2020.”
It’s attracted almost unprecedented hype over the eight years since it was announced. But while reviews are generally favorable, there’s been a lot of talk about the amount of bugs plaguing Cyberpunk 2077’s launch. Thankfully, CD Projekt Red just released a ton of bug fixes as detailed in the latest Cyberpunk 2077 patch notes.